#include "..\include\ConfigurationManager.h"
#include "Configuration.h"


using namespace Boon;

void Boon::ConfigurationManager::OnInitialize()
{
	m_DtSmoothingFactor = .01f;
	m_DtRenderingSmoothingFactor = .1f;
	m_FPSRendering = 30.0f;
	m_FPSPhysics = 60.0f;
#ifdef RUN_TESTING
	m_IsTestingMode = true;
#else
	m_IsTestingMode = false;
#endif
	m_Gravity = Vector3( .0f, -100.0f, 0.f );
	m_PhysicsCpuDispatcherThreads = 1;
	m_PhysicsMaxSubsteps = 4;
}

void Boon::ConfigurationManager::OnDestroy()
{
	
}
